In this episode Amanda uses the dogs to make some noises that I use in a short composition. I collected sounds of dogs panting, eating, drinking, nails clicking on hardwood flooring and lots of others. I combed through the recordings in Ableton Live and picked out the sounds I thought would make the best sample material.
The range of timbres collected didn't sound as diverse as I thought they would. There were mostly just a lot of thuds. I used aggressive EQing to dig out spaces for each of the sounds, designating different samples to occupy areas across the frequency spectrum. The only thing that doesn't sound like a dog sample is the synthy spaceship ufo thing that I use as an effect a few times. That's the sound of a dog collar in a sampler with a short loop on it with automated frequency modulation.
At first I thought I would add other instrumentation, so as to not use exclusively samples of the dogs. Maybe start out the beat with dogs only and expand it with guitar and piano. However, as the project progressed I felt limiting the sound sources to only the recorded dog material stayed true to the original concept. Plus, having a limited sound palate stopped me from getting carried away. Constraints help direct creative energy. I have a tendency to get bogged down by details, and that creative motivation often dissipates when too focused on extraneous minutia.
So, yeah. Dogs. And cat.